About Charmed Plume Productions

Charmed Plume Productions is a non-profit LARP organization created in 2020 and based in France.

Our aim is to create highly immersive role-playing experiences inspired by universes, stories, and History that we are passionate about. We wish to share these experiences with international audiences of various fandoms and while we currently only have one live project (A Meeting of Monarchs) we are already working on other themes and universes for future events.

Our long-term vision is to be able to pay our designers and artists per project, as well as create a sane and efficient creative environment for ourselves and our freelancers. While everyone working on our events currently does so as volunteers, we run our events multiple times a year to cater to this long-term vision.


Lead Producer


Lisa Wolfrum is the founder of Charmed Plume Productions and has worked at Dziobak Larp Studios and College of Wizardry for multiple years.

She has a Master's degree in Tourism, Historical Heritage, and Event Management, as well as a Bachelor's degree in English studies and Graphic Design.

Long before she learned what LARP (Live Action Role Play) was, she dreamt about bringing history to life through "play-pretend" in a historical setting, with costumes and characters.

Today this dream is coming true thanks to a wonderful team of designers, writers, and volunteers who have been helping her develop this project since January 2020.


Charmed Plume Productions works with a number of different people on various projects

Parallel Worlds

We believe that experiences bring us together, sharing experiences create and form communities and deepen relationships through which we can learn about ourselves.

We believe that through shared roleplaying experiences you improve your empathy, problem solving skills and creativity. We roleplaying serves as a backdrop to improve your soft skills and public speaking.

We believe in changing the world through play, in staging memorable and transformative experiences.

Community. Empathy. Play.

John Shockley

Game design and writing

John Shockley is a familiar figure both at UK and international larps.

With 35 years of experience playing, writing and running larps, he still seems unusually keen. One of the principal organizers of the Camelot larp conference in the UK, he is currently contributing to several projects as a writer and consultant.

As a champion of coherence in background, narrative intensity, and player agency, he’s hoping to bring all of these things to a Meeting of Monarchs and eagerly awaiting the time when we can all meet to create memories together once more.

Jim “Lucky” Walsemann

Game design and safety

Jim “Lucky” Walsemann is a newer character on the international LARP stage.

Whilst their daily life consists of a variety of different projects, they’ve shown to be a ray of sunshine to all those involved in projects with them. No matter what the end goal is.

With only 5 years since their first LARP, they often bring fresh ideas to the table on how to engage and interact with others.

With 8 years of experience in world-building, player interaction, and mediation in player conflict, they've helped with game design, character writing, organization and are ready to assist players with their various needs on-site.


Others we've worked with or consulted with include:

Nandor Laklia, Zsofia Szalay, Chris Hartford, Balint Turi, Smadar Krampf, Agata Świstak, Kevin Pearl, CJ Gahagan, Mia Kyhn, Ben Books Schwartz, Simon Brind, Agata Świstak, Avalon Larp Studios, Horseradish Studio,
College of Wizardry, The Northcott Gala, Jeppe Schmidt Hansen, and Anders Gredal Berner (Bifrost).